This is a test I did a few months ago in Formation, is a little research about AR in Unity 3D for Android. I have used the component from Qualcomm:...Read More
Category Archives: Experiments
Next step in learning Renderman, a bit of camera animation. First and third shots Path Tracer, 24 156 samples, 12 4 Ray Depths. Render times: about 15 min per frame....Read More
First approach to Renderman. Playing with Geometric Area Lights and Pixar LMMetal as car paint shader.
Here is a little scene render with Vray, playing with some geometry emitting light. Bit of comp in Nuke to add DOF.Read More
Here goes my first experiment 🙂 I have been doing a series of test projects in Formation with Octane Render, a GPU based render, to check the possibilities of using it in…